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Forget 3-D. Give the codgers their side-scrolling narrative. |
When my reflexes were quicker, I was
pretty good at the arcade. Now the games I play on various devices are more thoughtful than twitchy. The vast majority continue to be produced for younger folk, but I seem to be in the target audience for a game that will be released next week,
Old Man's Journey:
A lighthouse like a fairy tale tower jutting from the flank of a colorful cottage, a train chugging past Arcadian fields framed by faraway peaks, a hot air balloon that lifts an aged man whose hoary beard parallels the considerable slope of his belly. This is Old Man's Journey, a contemplative adventure for PC, iOS and Android.
I'm tempted to buy it, not for the gameplay, but to show support for games that cater to an older demographic. But it doesn't sound like a barrel of laughs:
"A final chance to seek amends and find your heart, once lost at sea."
The challenges appear to be largely puzzle driven, though nothing too intense, per the game's Steam page, which notes that the studio's focus is more on the protagonist's late-stage story, which explores "heartache, regret and hope through the old man's eyes."
Well, at least if the player dies, he gets to start all over (right?)
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